Mothbell: break combo 2 (it's possible to break combo 1 instead but very hard to win)
Incara: break combo 1
Tau King: break combo 1 (you can break combo 2 but it takes a relatively long time to win)
Golrock: break combo 1 (you can break combo 2 but it takes a really long time to win)
Kaiserburn: break combo 1 (it's possible to break combo 2 instead but much more difficult to win)
Boss Select
Defeat one of the Sunday bosses (Sullivan,...) or defeat one of the Weekday bosses (Mothbell,...) with at least one combo missing. After winning the battle, return to the main screen and click on rainbow-colored question to enter Dimension fight.
Fight Dimension without using its combinations. After losing the battle, go to the main screen and click on blue-colored question to enter Deathlock fight.
Boss Patterns (Objectives to Fully Counter Them)
(1) Increase Evasion rate
The boss increases evasion rate by 3% upon getting damaged every turn.
Fire x2 · ATK-DEF x2
(2) Random Heavy DMG
Basic attack deals heavy DMG to 2 random targets.
Nightmare x2 · HP x2
(3) DMG Reduction
The boss significantly reduces damage taken.
Dawn x2 · HP-ATK x2
(4) DMG Reflect
Boss reflects incoming damage strongly
Light x2 · HP-DEF x2
(5) HP Recovery
When HP is depleted, the boss fully restores HP and the fight restarts.
Dark x2 · ATK x2
(6) ATK Increase
?
Same evolution stage
(1) HP Recovery
The boss recovers a set amount of HP each turn.
Wind x2 · HP x2
(2) ATK Increase
The boss's ATK gradually increases.
Dark x2 · ATK-DEF x2
(3) DEF Increase
The boss's DEF gradually increases.
Dawn x2
(4) Chain Release
Deathlock's chains are released
Light x3 · ATK x3
(5) Allies' DEF Increase
Allies’ DEF increases by 50%
Earth x2 · DEF x2
Enter dragons per player (3+ each recommended)
i
1. Data is based on the Dragon Dex — abbreviations are not recognized.
✗ Godsr, DSlay, KRux
✓ Angel, Fairy, Dimen
2. Separate names with commas to add multiple at once.
e.g.) God Dragon, Dark Nix, Angel Jr.
Combo Result
Pattern Status
Normal Boss Patterns
Using fewer than 3 or more than 5 of the requested dragons will break corresponding combos.
When defeating the bosses with at least one combo missing, a Dimension gate will open.
Monday — Mosvell
(Hp 19.000, Atk 2.300, Def 60)
Drop: Dark Essence | Min EVAL (solo): 10000~11000
(1) Swift Wings (Evasion)
Enemy: Evasion rate increases by 3% each time it takes damage
3 Fire, 3 Atk
(2) Poison Powder (AoE)
Deals area of effect damage once every 3 turns
3 Wind, 3 Hp-atk
Tuesday — Ingkara
(Hp 9.000, Atk 3.000, Def 100)
Drop: Fire Essence | Min EVAL (solo): 10000~11000
(1) Firestorm (AoE)
Deals 2x damage to 3 random targets
(not applicable to single-target attacks)
3 Earth, 3 Atk
(2) AoE 2x DMG
When Hp falls below 50%, deals 3x damage to 4 random targets
(not applicable to single-target attacks)
3 Water, 3 Neu
Wednesday — Tauking
(Hp 160.000, Atk ???, Def ???)
Drop: Water Essence | Min EVAL (solo): 7000
(1) Beast Vitality (Healing + AoE)
Recovers Hp every attack and all attacks become AoE
3 Dark, 3 Hp-atk
(2) Beast Wrath (Revival)
After Hp reaches 0, revives and receives damage after ? turns.